Thoughts on onchain product design, mechanics, and infrastructure.
The retention probe, written up honestly: the founders took the mint and left, but the garden lived, because when the game is fully onchain, abandonment converts a product into a commons anyone can resurrect.
The transparency probe, updated with the creators' own post-mortem: the contracts worked, the network effects didn't, and the protocol runs for as long as Ethereum does. Plus the full interface argument in prose.
Field notes from the payments probe: why treasury dysfunction is a product problem, agent governance as crypto's test kitchen, how earn-first onboarding changes who shows up, and where PayBox closes the loop.
The founding essay: casino versus machine, the third lens between price feeds and whitepapers; three chain-native materials, three live experiments, and four heresies to get us started in our dialogue about the Crypto and the Bazaar as it applies to crypto.